Joint Operations: Patch v1.5.1.5

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Joint Operations: Patch v1.5.1.5 Novalogic hat ein neues Update für Joint Operations: Typhoon Rising veröffentlicht, mit dem einige kleine Bugs - beispielsweise tauchten Fahrzeuge nicht mehr auf, wenn sie im Wasser zerstört wurden - behoben und die allgemeine Stabilität des Spiels erhöht wird. Der Patch trägt die Versionsnummer v1.5.1.5.

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      • Von DJ_David Mitglied
        Zitat von CIA_Harry am 25.11.2004 09:33
        * Fixed scoring on the PSP takeovers
        * All vehicles now respawn correctly
        * Players can now kill themselves with their own explosives.
        (für die tollen leute, die wie wild durch die gegnerischen bunker laufen und mit granaten um sich werfen)
        * Players can now cycle through their weapons when using the mouse wheel to scroll
        * Fixed a bug that caused vehicles to stop spawning when they were destroyed in water
        * Fixed a bug on the Twin Isle map
        sind vermutlich die wichtigsten änderungen. danke für die liste.
        (die änderungen bei escalation interessieren mich nicht, da ich das nicht besitze :-D .)
        hat schon jemand mit dem neuen patch gespielt, vor allem was die map twin island (wg. helikopter-spawning...)?
        ich werde mich noch mal in die gefechte stürzen.
      • Von DJ_David Mitglied
        Zitat von CIA_Harry am 25.11.2004 09:33
        * Fixed scoring on the PSP takeovers
        * All vehicles now respawn correctly
        * Players can now kill themselves with their own explosives.
        (für die tollen leute, die wie wild durch die gegnerischen bunker laufen und mit granaten um sich werfen)
        * Players can now cycle through their weapons when using the mouse wheel to scroll
        * Fixed a bug that caused vehicles to stop spawning when they were destroyed in water
        * Fixed a bug on the Twin Isle map
        sind vermutlich die wichtigsten änderungen. danke für die liste.
        (die änderungen bei escalation interessieren mich nicht, da ich das nicht besitze :-D .)
        hat schon jemand mit dem neuen patch gespielt, vor allem was die map twin island (wg. helikopter-spawning...)?
        ich werde mich noch mal in die gefechte stürzen.
      • Von CIA_Harry Mitglied
        Hyho Zockersgemeinde ! :-)

        Der Patch ist für Joint Operations - Thypoon Rising
        als auch für Joint Operations - Escalation !

        Die Änderungen im einzelnen:
        Typhoon Rising:
        * Fixed a bug that caused players to get stuck in the jumping animation
        * Fixed a bug that caused rounds on the clients to look like they were falling short
        * NovaWorld games now sort correctly.
        * Sound effects slider in the menus now effects the menu sound effects
        * Text is now spaced correctly on certain resolutions
        * Fixed scoring on the PSP takeovers
        * All vehicles now respawn correctly
        * Fixed bug that caused crashes on very large NILE project files
        * Fixed chopper spinning while still on the ground
        * Respawning in games with PSP now use the smart spawning method
        * Fixed a bug that causes reflections to not turn on
        * Improved overall stability
        * Players can now kill themselves with their own explosives.
        * Fixed delayed dry fire sounds
        * Fixed respawning issue with players that leave the game attached to the drivers seat
        * Claymores no longer fall through objects
        * Claymores no longer display on their side while on an object
        * Fixed map loading crash
        * Fixed volume setting on dry fire sound effect
        * Added vehicle tumbling sounds
        * Added correct message for when players run over civilians
        * Reversing sounds for vehicles are now pitching correctly
        * Target designator now makes a sound when used in training missions
        * Fixed a waypoint named “null”
        * Players can now cycle through their weapons when using the mouse wheel to scroll
        * Fixed two inconsistencies with the player loadout and training missions
        * Player can now mute other players via the commanders interface
        * “Free Look” and “Scope Toggle” now display as yellow if more than one function is assigned to them
        * Host Message and Server Name are now updating correctly when the host uses serve only.
        * The King of the Hill time limit will no longer be set to zero if left blank
        * Squad chat is no longer available in LAN games.
        * Trying to reload when you die in a training mission no longer removes the players weapon when they restart
        * / now shows a conflict when other actions are assigned to it.
        * Fixed bug with tapping the Hot Swap key as a Medic
        * Fixed four bugs in the Stinger Training mission
        * Fixed two bugs in the Machine Gun Training mission
        * Fixed a bug on the Twin Isle map
        * Added the E brake functionality to the Land vehicle training mission loadscreen
        * Fixed a bug with the Iris Jade loadscreen
        * Adjusted the muzzle effects from the BTR-80 to be less obtrusive
        * Fixed the dry fire delay on all weapons
        * Fixed two bugs where an object was set to give off the wrong particle effects
        * Fixed a stutter with the M60 mounted on the Zodiac movement.
        * Fixed bug that allowed multiple instance to open. Exceptions have been made for /serveonly flag.
        * Fixed bug with Mouse sensitivity/Player save file
        * Fixed bug that caused decorations to be ini’ted as organics. Caused mis-synchs.
        * Fixed a bug that caused weapons to remain after dying.
        * Fixed a bug that caused vehicles to stop spawning when they were destroyed in water


        Escalation:
        * Fixed Tank Reticule movement
        * Fixed front wheel of dirt bike from clipping through the top of the fender
        * Fixed bug that caused overheating effects on the tank to not display
        * Stryker, BTR-80 and Base Defense Guns now are aligned correctly
        * Anti-Tank Mines now render right-side up while on objects
        * Javelin now takes correct path to it’s target
        * Fixed two bugs in the Motorcycle Training mission
        * Fixed a bug with the Javelin training mission
        * Removed an extra plane of geometry that did not need to be there
        * Fixed a bug that caused inappropriate menus to display in the armory screen

        Nur informativ für die ganz Neugierigen :-D
        Gruß: Harry ;-)
      Direkt zum Diskussionsende
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