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  • Skyrim im Test: Die internationalen Wertungen im Vergleich

    Heute ist das Presseembargo zu The Elder Scrolls 5: Skyrim gefallen. Nun sind zahlreiche Tests zum epischen Bethesda-Rollenspiel erschienen. PC Games zeigt euch, wie die Wertungen der internationalen Magazine ausfallen.

    Zu The Elder Scrolls 5: Skyrim sind zahlreiche Tests im Internet aufgetaucht, nachdem das Presseembargo heute um 14: Uhr gefallen ist. PC Games zeigt euch nun die Wertungen der internationalen Magazine. Insgesamt schneidet The Elder Scrolls 5: Skyrim enorm stark bei den Reviews ab. Kaum ein Test, der dem Bethesda-Rollenspiel nicht zumindest von einer Wertung von 90 Prozent oder mehr auszeichnet.

    Besonders gelobt wird an The Elder Scrolls 5: Skyrim die riesige und atmosphärische Spielwelt, in der man sich aufgrund der Fülle von Quests und Aufgaben sehr leicht verlieren kann. Etwas negativer fällt hingegen die Bewertung des Kampfsystems aus. Das habe sich zwar seit Oblivion verbessert, habe aber immer noch mit Schwächen zu kämpfen, meinen viele Magazine. Unseren eigenen Test zu The Elder Scrolls 5: Skyrim könnt ihr über den Link genauer nachlesen.

    Videogameszone - 90/100

    Selbst nach 120 Stunden zieht es mich Tag für Tag zurück nach Himmelsrand. Es gibt noch so vieles, was ich dort erleben will, so viele Aufgaben zu meistern, so viele Dörfer zu erkunden, so viele Dungeons zu durchforsten. Himmelsrand ist eine Spielwelt, die es verdient hat, entdeckt zu werden! Neben der gewaltigen spielerischen Freiheit hat mich vor allem die Atmosphäre begeistert: Das raue, nordische Setting, die wunderbare Licht- und Wetterstimmung, die glaubhaften Landschaften und natürlich die mitreißend inszenierten Auftritte der Drachen wurden mir auch nach vielen Stunden nicht langweilig. Nur zwei Dinge stören mich an Skyrim, und sie sind auch der Grund, warum die Wertung beinahe unter die 90er-Grenze gerutscht wäre: Im Zeitalter von Spielen wie Dragon Age habe ich einfach größere Erwartungen an die Handlung und vor allem an die Entscheidungen, die ich darin treffen kann.

    Onlinewelten - 90/100

    Skyrim ist das Waldorf-Wunderkind. Es ist antiautoritär, kommt mit wenigen Zwängen aus, kann jede Menge richtig gut und hinterlässt ein fantastisches Gefühl über eine ewig vorkommende Spielzeit. Es orientiert sich an seinen Vorgängern Fallout 3 und TES IV: Oblivion, erweitert sich sinnvoll und führt die Geschichte Tamriels auf erstaunliche Weise fort.

    Eurogamer - 10/10

    In weaving together the extraordinary craftsmanship evident in the music, storytelling, adventure and world design of Skyrim, Bethesda has created a very special game indeed - one that's likely to remain in the affections of gamers for many years to come. It evokes a word that's overused in reviewing of all kinds: one that's best kept in the cellar in a plainly marked box and reserved only for the most special of occasions. For Skyrim though, I'd like to blow the dust off it, open up the lid, and enjoy a masterpiece with you.

    joystiq - 5/5

    This is the deepest, lovliest world ever created for a single player to explore, and one that no one should deny themselves. This is a game about following Emerson's advice, leaving the trail and finding that the most powerful force on Earth or Tamriel isn't fire or sword, but the ever-insistent desire to know what lies beyond.

    Giantbomb - 5/5

    You'll probably have your own set of stories about the crazy things that happened during your many hours in Skyrim, including a horse fighting a dragon, and a conjurer who raised a slain chicken as her undead minion during a battle. Those both happened to me, by the way. Aside from the infrequent hard lockups and such, the oddities that tend to pop up in Bethesda's games have almost become part of the charm for me, though you know yourself how much those things detract from your own experience. But it hardly matters. No other game I know of operates with this many moving parts to create such an immense world filled with this much choice in how you engage its excellent, endless fiction. It's one thing when a game offers dozens of hours of gameplay; it's quite another when that gameplay is good enough you'll want to live in its world for that long.

    1up - Schulnote 1- (A-)

    I've dabbled in Elder Scrolls games before, but they always seemed to be the wrong combination of intimidatingly huge and mechanically clunky (not to mention kind of ugly). Skyrim is the chapter that's finally pulled me in, and suddenly I find myself smitten with the series. Not just the games, but the lore, and the insane level of thought that's been invested in the world of Tamriel. I have every intention of seeing this game to its end, even if that demands months of my life. It's not a perfect creation by any means, but I can happily overlook the flaws for a little more time with my wonderful, deadly Lady. Now if you'll excuse me, she and I have about 40 open quest lines to resolve, and there are only so many hours in the day for picking off bandits with well-aimed arrows from the dark.

    Official Xbox Magazine - 10/10

    Skyrim may frustrate you at times, but it will work its way inside your skin and replace the marrow of your bones. It never gives you an opportunity to neatly stop playing. Even if you manage to tear yourself away, the locations and the people will rattle around in your head. It'll give you stories to tell your friends, (although you should remember that many people simply won't be interested), and it'll give you an entire region to bend, beautifully slowly, to your will. See you in Spring.

    Cheat Code Central - 90/100

    In the end, Skyrim will be hailed as both the best and worst title of the year depending on whom you ask. RPG gamers who look for subtle storytelling and endless replay value are going to love every minute. But gamers that have even a slight problem with impatience will quickly become frustrated. However, even the most devoted naysayer has to admit that Skyrim is at the top of its genre, and that's no small feat.

    IGN - 95/100

    It's difficult to ever feel completely satisfied with a play session of Skyrim. There's always one more pressing quest, one more unexplored tract of land, one more skill to increase, one more butterfly to catch. It's a mesmerizing game that draws you into an finely crafted fictional space packed with content that consistently surprises. The changes made since Oblivion are many, and result in a more focused and sensible style of play, where the effects of every decision are easily seen. Featuring the same kind of thrilling freedom of choice The Elder Scrolls series is known for along with beautiful visuals and a stirring soundtrack, playing Skyrim is a rare kind of intensely personal, deeply rewarding experience, and one of the best role-playing games yet produced.

    Videogamer - 90/100

    Skyrim is easily one of the strongest and best examples of the Western RPG, and it further establishes Bethesda's reputation as one of the most talented and creative forces in the gaming industry. Moreover, it offers players a world so vast they could easily become lost in it, and so beautiful they may never wish to return from it.

    Edge Magazine - 90/100

    You play for the moment a diary clutched by a desiccated corpse sends you on a country- wide hunt for some ancient, forgotten loot. The illusion frequently falters - and sometimes completely breaks - but when it does you'll want to conspire with the game to pretend you didn't see. You play on, for the moments of clever design, fortunate coincidence or downright inspiration that turn you from suspending disbelief into utterly convinced.

    jeuxvideo - 18/20

    Aussi rude que les nuits glacées de Bordeciel, aussi froid et brutal que l'acier des Nordiques, Skyrim sait, à l'occasion, se montrer chaleureux et convivial comme une coupe d'hydromel au coin du feu. Rares sont les jeux de rôle capables de fédérer à travers une même expérience les vieux routards et les néophytes, mais ce cinquième volet de la saga des Elder Scrolls le fait avec brio. Les plus conservateurs d'entre vous ne pesteront pas bien longtemps contre les modifications et les coupes opérées, tant la refonte du système de jeu s'avère probante et l'expérience plus immersive que jamais. Dotée d'une richesse et d'une densité phénoménales, mais aussi d'une topographie sans concession, la vaste Province de Bordeciel est une invitation permanente à la découverte, à la contemplation et aux actes de bravoure les plus héroïques. Seuls quelques soucis techniques (textures vilaines, temps de chargement) entravent l'accès de Skyrim au Valhala, mais cela ne nous empêchera pas de vous le recommander chaudement, bien que ce ne soit pas l'adverbe le plus approprié !

    anaitgames - 10/10

    Soy consciente de todo lo que me dejo en este texto. Sé que no he hablado de los gremios, de la licantropía, de las armas, de la magia, de la herrería, de la alquimia, de la cámara en tercera persona, de la historia; no he hablado de muchas cosas, y sinceramente no quiero. Quiero que compréis el juego, como seguramente fuerais a hacer de todos modos, y que descubráis los miles de secretos del mundo de Skyrim por vosotros mismos, como los descubrí (y sigo descubriendo) yo mismo. Desde mi humilde puesto sólo puedo señalar con el dedo hacia Ítaca, y recomendar el viaje, "y que llegues, ya viejo, a la pequeña isla, / rico de cuanto habrás ganado en el camino.

    pcgamer - 94/100

    The games we normally call open worlds - the locked off cities and level-restricted grinding grounds - don't compare to this. While everyone else is faffing around with how to control and restrict the player, Bethesda just put a fucking country in a box. It's the best open world game I've ever played, the most liberating RPG I've ever played, and one of my favourite places in this or any other world.

    destructoid - 1010

    The Elder Scrolls V: Skyrim is every single reason to love a Western role-playing game, condensed into a single comprehensive experience with nothing lost in the conversion process. It is a game that will drown those who step into its absorbing, overwhelmingly detailed world, a game that will bury you and refuse to let go. Yet your submergence will be agreeable, your burial ecstatic, and the hands placed around your throat welcomed like those of a lover's. To play Skyrim is to enter into a relationship, one that provides feelings of empowerment, yet demands total submission.

    everyeye - 9/10

    Dopo aver sottolineato i difetti è bene ribadire che, passeggiando per Skyrim, spesso non terremo conto delle sbavature, poiché l'atmosfera globale supera di gran lunga qualsiasi magagna tecnica. Gli stupendi effetti particellari che caratterizzano pioggia, neve, polvere sollevata dal vento e il nevischio durante le tempeste in quota si amalgamano alla perfezione con la sapiente campionatura ambientale, in grado di rendere al meglio ogni fruscio, ogni fronda in movimento. Una colonna sonora epica (alla "Signore degli Anelli") ma tanto delicata da appoggiarsi dolcemente all'erba e agli aghi dei pini chiude un quadro davvero maestoso, rovinato sì nel dettaglio da una realizzazione che paga i limiti di un hardware -non dimentichiamolo- di oltre cinque anni fa, ma capace di emozionare qualsiasi giocatore osasse addentrarsi nelle lande di Skyrim.

    Vandal - 9.8/10

    Un juego de rol colosal, único e irrepetible, desmesuradamente generoso en sus contenidos, lleno de alucinantes detalles, tan vasto, completo y bien acabado que creemos que solo la propia Bethesda, con Todd Howard al frente, podrá superarlo, en un futuro The Elder Scrolls VI que no queremos ni imaginar. Mientras tanto quedan semanas, meses, de disfrutar en Skyrim, un título que superará vuestras expectativas, por altas que estas sean. Una de esas obras que nos recuerdan de una bofetada porqué nos gustan tanto los videojuegos.

    Wired - 10/10

    Bethesda has developed something of a reputation for releasing buggy games, and Skyrim is no exception. My game locked up five or six times, though I didn't lose any progress thanks to the game's frequent automatic saves. I also experienced a handful of weird animation glitches and conversation errors — nothing major or game-breaking, but worth noting. Bethesda has promised a day-one patch that will hopefully fix some of these issues.

    computerandvideogames - 9.5/10

    If you're an Elder Scrolls veteran, you'll already know what you're in for. This is not the next evolutionary stage of the series: rather a loving refinement of what made Oblivion and the now-aged PC title Morrowind so special. It's those games with better voice acting, a slicker interface, a richer world and an improved story. It's also the most polished and user friendly games in the series, with smarter character progression and a gentler learning curve.

    g4tv - 5/5

    The Elder Scrolls V: Skyrim is less a product of creativity than an act of creation. The accomplishment on display is without equal, but it's the sublimation of those efforts into a deeply personal experience that is the lasting effect and elicits the compulsive desire to consume more and more of what it has to offer. Playing it, I could recall getting the first Nintendo system and sitting down with my brother to play Super Mario Brothers. Upon reaching the subterranean level 1-2, the dramatic aesthetic shift awakened us to the giddy thrill of realizing that we had no idea what the game had in store ahead, and our excitement became an uncontained rapturous exaltation. Eighty hours into Skyrim, I'm still feeling like that 11-year-old.

    thesixthaxis - 9/10

    The Elder Scrolls isn't a series that will appeal to everyone but it certainly shouldn't be too daunting for newcomers joining at this fifth instalment. The complexities can be easily learnt or even mostly ignored and, although they are what powers the fantastically diverse gameplay paths, what makes the game special is the world it inhabits. Skyrim is a busy, active place that feels naturally alive. It might be somewhat overstocked with murderous wolves but the sheer volume of things to do, people to meet and enemies to kill is simply quite amazing. Simply put, Skyrim - the game - is a wonderful experience because Skyrim - the land - is a wonderful place. I heartily recommend a few days off work or school so you can visit.

    gamereactor - 10/10

    Betyder det at grafikken er perfekt? Nej. Der er tilfælde som allerede beskrevet, hvor en NPC opfører sig stift, hvor din fødder i tredjeperson ikke passer med terrænnet. Eller hvor græs-teksturer på lang afstand er gentaget. Men der er flere øjeblikke hvor man forbavses og gribes af stemningen og de små og store detaljer, der vidner om en person bag oplevelsen fremfor en automatiseret tilfældighedsgenerator. Jeg kan ikke længere tælle hvor mange gange, jeg er stoppet op, bare for at kigge og beundre.

    oxm - 10/10

    Skyrim may frustrate you at times, but it will work its way inside your skin and replace the marrow of your bones. It never gives you an opportunity to neatly stop playing. Even if you manage to tear yourself away, the locations and the people will rattle around in your head. It'll give you stories to tell your friends, (although you should remember that many people simply won't be interested), and it'll give you an entire region to bend, beautifully

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  • The Elder Scrolls 5: Skyrim
    The Elder Scrolls 5: Skyrim
    Bethesda Softworks
    Bethesda Softworks
    Es gibt 14 Kommentare zum Artikel
    Von nataSic
    das wird wohl darauf ankommen was dir nicht gefallen hat...wenn dich das gegner leveling genervt hat, wird es dir…
    Von Darknomis806
    ich war von oblivion nicht begeistert, hmm sollte ich mir dann skyrim holen?
    Von philipp141294
    Wow, Destructoid vergibt über Tausend Punkte 

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The Elder Scrolls 5: Skyrim
Skyrim im Test: Die internationalen Wertungen im Vergleich
Heute ist das Presseembargo zu The Elder Scrolls 5: Skyrim gefallen. Nun sind zahlreiche Tests zum epischen Bethesda-Rollenspiel erschienen. PC Games zeigt euch, wie die Wertungen der internationalen Magazine ausfallen.
the elder scrolls 5 skyrim,rollenspiel,bethesda