Patrizier 4: Patch 1.3 bringt Gameplay-Verbesserungen, neue Missionen und mehr
Der neue Patrizier 4-Patch 1.3 bringt viele Verbesserungen mit. Darüber hinaus dürfen Sie sich in drei neuen Missionen austoben.
Patrizier 4-Spieler können sich ab sofort über den neusten Patch 1.3 für die Wirtschaftssimulation freuen. Dieser bringt eine Reihe von Verbesserungen mit sich. Die Liste zum Update finden Sie am Ende dieser Meldung im Original. Unter anderem kommen Gameplay-Änderungen und neue Einstellungen für die Piraten, Städte und ein überarbeitetes Speichersystem. Darüber hinaus gibt es Ergänzungen am Interface mit vielen neuen Anzeigen. Auch am Sound arbeiteten die Entwickler.
Wer die Kampagne bereits durchgespielt hat, kann sich mit dem neuesten Update über drei neue Missionen freuen. Das Update installiert sich automatisch über den Auto-Updater der Wirtschafts-Simulation. Das neue Strategiespiel von Kalypso ist seit Anfang September auf dem Markt und konnte in unserem Patrizier 4-Test gute 84 Spielspaßpunkte erzielen. An dieser Stelle folgen die Änderungen des neuesten Updates.
Gameplay
* Pirate activity can now be set via options in three levels
* Mass gatherings of pirates have been fixed
* Pirates off the town are shown on the nautical chart for cities where the player has an office
* Pirate ships out of the player's visual range can now be attacked
* When a convoy is attacked on a trading route, there will be an entry in your chronicle
* Added option to skip cities (frozen harbor, full convoy or empty convoy and none of the commodities served)
* Added notification for interrupted trade route
* Redesigned development of Mediterranean cities, expansion to five stars is now calculated properly
* Before sending an expedition, the return harbor of the expedition convoy can now be chosen
* Rebalanced calculation of population to make it more dependable on quality of life
* Adjusted sabotage carried out by the AI
* The state of a city now has an effect on wage costs
* 'Pause' is added as a new game speed
* Savegames now show extended information of game type, difficulty and in-game date
* In-game date is added to the file name of the savegame
* Abbreviations of the first and the last town of a route are added to the file name of the trading route filesNew Missions
* Share trading with the Prince added (ability for players to acquire shares in the region of the Prince and thus to achieve a permanent increase in satisfaction)
* Loan mission added for the Town Hall (the player borrows gold from the town)
* Loan mission added for the Tavern (the AI borrows gold from the player)Interface
* Added percentage of occupied dwellings in a town
* Added display of harbor fees to the town information and nautical chart
* Redesigned the trading route interface
* New ordering options added to convoys ship list and convoy transfer dialogue (escort/size/number of guns)
* A gun icon is added to every ship in the ship list to mark them as escort ships.
* Third tab for an overview of the Prince's shares added
* Added a "Brick" icon to display lack of building materials. Missing materials are displayed in a tooltip
* Gold transfer in the city treasury can now be set using the mouseGraphics
* Added new effect during construction or demolition of a building
* Added a hit effect for tower projectiles
* Added effect for destroyed towersSound
* Added new sounds for shots, hits (melee and distance shots), death, victory, destroyed tower and destroyed business
* Added sound for the construction and demolition of a building
* Added gold jingle sound for every button with a buy/sell function
- Schlagwörter:
- , patrizier 4
- , strategie
- , kalypso


Mir macht der neue Patch sehr viel Spaß, genug zu tun gibt es immer - man muss sich nur die richtigen Ziele setzen.