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Ground Control 2: Operation Exodus (PC)

Release:
18.06.2004
Genre:
Strategie
Publisher:
Vivendi Universal

Ground Control 2: International-Patch

24.06.2004 07:46 Uhr
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Ground Control 2: International-Patch Dem gestern veröffentlichten englischen Update für Ground Control 2 folgt nun eine internationale Fassung. Die Änderungen stimmen mit der US-Version überein: Neu sind unter anderem Demo-Aufnahme-Features, automatischer Download von Karten beim Betreten eines Mehrspieler-Servers und einige Änderungen am Benutzerinterface. Das komplette Changelog:

NEW FEATURES
- Added automatic content (map) download when joining a multiplayer server.
- Added Record & Replay of single player and multiplayer games.
- Added support for joining games from GameSpy Arcade.
- Added new in-game Slim GUI (enabled/disabled in the Visual Options menu).
- Added Super Slim GUI (only mouse + shortcuts enabled) by pressing F10
in-game. Press F10 twice to return to normal GUI.
- Added "map bookmarks". Press CTRL-F1..F8 to record a map position and press
F1..F8 to move camera instantly to the position.
- Massgate(TM) player chat list is now sorted in alphabetical order.
- Added Massgate(TM) server list filter for Not full/Not empty.
- Added scorch marks.
- Added shorelines.

BUG FIXES
- Fixed a firewall problem where a patch file list could not be downloaded
which made all menus disappear.
- Fixed bug with MP options. You cannot enter negative numbers in Score limit,
Time limit, Starting AP and AP Gain any more.
- Fixed the progress bar so it can be hidden from script.
- Fixed bug: Unable to create a Massgate(TM) account if the font size is
minimized.
- Added a limit of max 10 number of chat rooms per player.
- Changed so the game doesn't close if cd-key authentication fails. Returns to
main menu instead.
- AI behavior improved.
- AI now uses support weapons NSA Radar and Viron Drop pods.
- AI now uses NSA Snipers properly.
- Fixed bug: Sometimes the Anti Missile System (AMS) did not stop single
missiles/grenades.
- Fixed bug: View & weapon range circles now follow the terrain.
- Several other minor issues.

BALANCE CHANGES
GENERAL
- Maintenance model changed to reflect new unit maintenance values.
- All units now have different maintenance values.
- All battlefield units have Presence 1 (i.e. they will count towards no
presence rule). Note that Deployable Structures do not count towards presence
on the battlefield.
- Changed Viron Dropship armor from Exotic to Reinforced.
- Changed NSA Dropship armor from Exotic to Reinforced.
- Increased AP cost for Dropship weapon upgrades (NSA & VIRON).

NSA
- Rocket vehicle
- Decreased Anti Missile System (AMS)
- Increased weapon range

- Heavy Terradyne
- Decreased incoming damage multiplier (secondary mode)

- Combat Engineers
- Decreased healing rate for secondary mode
- Decreased healing rate for primary mode

- Mobile Artillery
- Decreased slot size
- Decreased AP Cost

- Assault APC
- Increased AP Cost
- Decreased Health
- Decreased auto cloud spawner damage per sec
- Decreased reload time for secondary shooter
- Increased rate of fire
- Added blast damage

- Transport Helidyne
- Increased Anti Missile System (AMS) efficiency (secondary mode)
- Increased speed in primary mode

- Light Helidyne
- Reduced view range

- Sentry gun
- Reduced reload time

VIRON
- Fighter Helidyne
- Increased dropship occupation
- Decreased missile damage
- Penetrator
- Decreased weapon damage (secondary mode)

- Missile Vehicle
- Decreased Anti Missile System (AMS)

- Great Corruptor
- Decreased health
- Decreased auto cloud spawner damage per sec

- Screamer Helidyne
- Changed damage type (primary)
- Increased weapon damage (primary)

Erfahrener Benutzer
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24.06.2004 07:46 Uhr
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