Die Entwickler der Battlefield-Modifikation Dead Cities haben das Update auf Version 1.2 veröffentlicht. Folgende Änderungen ergeben sich durch den knapp 32 MByte großen Patch:
- Scoreboard fixed! - Parachute bug fixed! - Easy installer! - Many different weapon tweaks. No more "impotent weapons." Just about everything has been given a face lift. - Wristbow does slightly more damage and fires quicker. - Shotgun does slightly more damage per-pellet and fires quicker. - Tec9 has been "de-whored" and has slightly less range, a wider cone of fire and does roughly the same damage as before. It also has only 2 clips, evening it out to the slower shotgun. - The throwing knives are basically one hit kills. - Molotov cocktails have been tweaked heavily and now cause less concussion effect and do a lot more vehicle damage. - .357 and Desert Eagle both do substantial amounts of damage now and have been given to the "Doc" (medic) class. The Technician (engineer) classes now have berettas with 1 clip. - Vehicle overhauls have been done as well. - El Camino Tommy guns do a lot more damage against the planes. - Caddy, El Camino, and Bomb Plane have slightly fewer hit points. - The gyrocopter's molotovs do a lot more damage and are easier to aim. The gyrocopter also has a lot more health and is easier to land. - Dunebuggy's spear guns are one hit kills and reload slightly faster with an improved arch of movement and faster turret movement. - Ramtruck horn fixed. Now "fires" in short bursts, no "echoing." - Various little art bugs have also been squashed. It's easier to see map locations now, and various HUD art has been fixed.